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# All numeric values are in hexadecimal |
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# Use TAB or EQUAL sign to separate name from value |
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# |
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# Key configuration (all numbers are in hexadecimal!) |
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# |
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# Keys values are in the format YXXX where Y is the device number. 0 means |
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# keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h). |
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# |
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# If Y is greater than 0, it means joystick number Y-1 and it uses the |
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# following format for XXX: |
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# |
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# - if XXX < 20, XXX is the axis number multiplied by 2. An even number means |
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# movement to the negative side (on the X axis, it means left). An odd |
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# number means movement to the positive side (on the X axis, it mean |
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# right). For the Y axis, negative means up and positive means down. |
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# X axis is usally axis number 0 and Y is axis number 1. |
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# - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the |
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# direction: 0 for up, 1 for down, 2 for right and 3 for left. Example: |
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# 0021 is HAT 0 down, 0026 is HAT 1 right. |
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# - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080). |
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# |
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# Default key configuration is (value in parenthesis): |
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# |
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# Left Left Arrow (0114) |
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# Right Right Arrow (0113) |
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# Up Up Arrow (0111) |
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# Down Down Arrow (0112) |
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# A Z (007a) |
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# B X (0078) |
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# L A (0061) |
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# R S (0073) |
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# Start ENTER (000d) |
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# Select BACKSPACE (0008) |
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# Speed up SPACE (0020) |
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# Capture F12 (0125) |
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# |
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Joy0_Left=0114 |
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Joy0_Right=0113 |
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Joy0_Up=0111 |
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Joy0_Down=0112 |
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Joy0_A=0061 |
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Joy0_B=0062 |
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Joy0_L=006c |
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Joy0_R=0072 |
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Joy0_Start=000d |
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Joy0_Select=0008 |
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Joy0_Speed=0078 |
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Joy0_Capture=0125 |
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# Motion support keys. Same format as above |
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# |
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# Default keys are (value in parenthesis): |
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# |
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# Left Numeric Pad 4 (0104) |
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# Right Numeric Pad 6 (0106) |
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# Up Numeric Pad 8 (0108) |
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# Down Numeric Pad 2 (0102) |
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# |
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Motion_Left=0104 |
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Motion_Right=0106 |
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Motion_Up=0108 |
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Motion_Down=0102 |
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# Frame skip setting. Allowed values are from 0 to 5 only. |
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frameSkip=0 |
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# Gameboy Frame skip setting. Allowed values are from 0 to 5 only. |
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gbFrameSkip=0 |
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# Video setting. 0=1x, 1=2x, 2=3x, 3=4x. |
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video=2 |
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# Use fullscreen mode. 0=false, any other value means true |
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fullScreen=1 |
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# Disables MMX support |
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disableMMX=1 |
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# Use bios file. 0=false, any other value means true |
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useBios=0 |
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# Bios file full path and name (ZIP not supported) |
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biosFile=none |
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# Filter to use. 0=no filter, 1=TV Mode, 2=2xSaI, 3=Super 2xSaI, 4=Super Eagle |
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# 5=Pixelate, 6=Motion Blur, 7=AdvanceMAME Scale2x, 8=Simple 2x, |
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# 9=Bilinear, A=Bilinear Plus, B=hq2x, C=lq2x |
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filter=0 |
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# Disable status messages. 0=false, any other value means true |
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disableStatus=1 |
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# Enable Gameboy border. 0=false, any other value means true |
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borderOn=0 |
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# Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB2 |
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emulatorType=0 |
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# Enable washed colors. 0=false, any other value means true |
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colorOption=0 |
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# Directories. Not setting one them makes the file go the rom directory. |
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# Save state directory |
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#saveDir= |
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# Screen shot Capture directory |
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#captureDir= |
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# Battery directory |
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#batteryDir= |
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# Screen capture format |
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# 0=PNG, anything else for BMP |
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captureFormat=0 |
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# Sound quality |
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# 1=44 Khz, 2=22Khz, 4=11Khz |
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soundQuality=2 |
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# Sound Echo |
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# 0=false, anything else for true |
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soundEcho=0 |
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# Sound Low pass filter |
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# 0=false, anything else for true |
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soundLowPass=0 |
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# Sound reverse stereo |
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# 0=false, anything else for true |
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soundReverse=0 |
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# Remove GBA intros (not supported anymore) |
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# 0=false, anything else for true |
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# removeIntros=0 |
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# Save Type |
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# 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE |
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saveType=0 |
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# Flash size |
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# 0=64K Flash, 1=128K Flash |
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flashSize=0 |
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# Sound volume |
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# 0=1x, 1=2x, 2=3x, 3=4x |
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soundVolume=0 |
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# Interframe blending |
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# 0=none, 1=motion blur, 2=smart |
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ifbType=0 |
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# Show emulation speed |
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# 0=none, 1=percentage, 2=detailed |
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showSpeed=0 |
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# Show speed in transparent mode |
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# 0=normal, anything else for transparent |
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showSpeedTransparent=0 |
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# Enable/Disable auto frameskip |
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# 0=disable, anything else to enable |
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autoFrameSkip=0 |
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# Sets the desired throttle |
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# 0=disable, 5...1000 valid throttle speeds |
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throttle=0 |
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# Pauses the emulator when the window is inactive |
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# 0=disable, anything else to enable |
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pauseWhenInactive=0 |
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# Enables AGBPrint support |
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# 0=disable, anything else to enable |
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agbPrint=0 |
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# Enables GBA RTC support |
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# 0=disable, anything else to enable |
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rtcEnabled=0 |
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# Sound OFF flag |
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# 0=sound on, anything else turns off sound |
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soundOff=0 |
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# Sound Enable |
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# Controls which channels are enabled: (add values) |
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# 1 - Channel 1 |
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# 2 - Channel 2 |
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# 4 - Channel 3 |
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# 8 - Channel 4 |
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# 100 - DirectSound A |
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# 200 - DirectSound B |
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# 30f=all enabled, 0=mute all |
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soundEnable=30f |
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# Controls automatic SGB border |
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# 0=disable, anything else enables automatic SGB border display |
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borderAutomatic=0 |
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# Skip bios code |
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# 0=disable, anything else skips BIOS code |
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skipBios=0 |
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# The interval between the rewind saves |
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# Minimum of 0 seconds to disable rewind support, |
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# Maximum of 60 minutes. Value in seconds (hexadecimal numbers) |
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rewindTimer=0 |
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# Enable enhanced save type detection |
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# 0=disable, anything else to enable (no longer used) |
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#enhancedDetection=1 |