# All numeric values are in hexadecimal # Use TAB or EQUAL sign to separate name from value # # Key configuration (all numbers are in hexadecimal!) # # Keys values are in the format YXXX where Y is the device number. 0 means # keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h). # # If Y is greater than 0, it means joystick number Y-1 and it uses the # following format for XXX: # # - if XXX < 20, XXX is the axis number multiplied by 2. An even number means # movement to the negative side (on the X axis, it means left). An odd # number means movement to the positive side (on the X axis, it mean # right). For the Y axis, negative means up and positive means down. # X axis is usally axis number 0 and Y is axis number 1. # - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the # direction: 0 for up, 1 for down, 2 for right and 3 for left. Example: # 0021 is HAT 0 down, 0026 is HAT 1 right. # - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080). # # Default key configuration is (value in parenthesis): # # Left Left Arrow (0114) # Right Right Arrow (0113) # Up Up Arrow (0111) # Down Down Arrow (0112) # A Z (007a) # B X (0078) # L A (0061) # R S (0073) # Start ENTER (000d) # Select BACKSPACE (0008) # Speed up SPACE (0020) # Capture F12 (0125) # Joy0_Left=0114 Joy0_Right=0113 Joy0_Up=0111 Joy0_Down=0112 Joy0_A=0061 Joy0_B=0062 Joy0_L=006c Joy0_R=0072 Joy0_Start=000d Joy0_Select=0008 Joy0_Speed=0078 Joy0_Capture=0125 # Motion support keys. Same format as above # # Default keys are (value in parenthesis): # # Left Numeric Pad 4 (0104) # Right Numeric Pad 6 (0106) # Up Numeric Pad 8 (0108) # Down Numeric Pad 2 (0102) # Motion_Left=0104 Motion_Right=0106 Motion_Up=0108 Motion_Down=0102 # Frame skip setting. Allowed values are from 0 to 5 only. frameSkip=0 # Gameboy Frame skip setting. Allowed values are from 0 to 5 only. gbFrameSkip=0 # Video setting. 0=1x, 1=2x, 2=3x, 3=4x. video=2 # Use fullscreen mode. 0=false, any other value means true fullScreen=1 # Disables MMX support disableMMX=1 # Use bios file. 0=false, any other value means true useBios=0 # Bios file full path and name (ZIP not supported) biosFile=none # Filter to use. 0=no filter, 1=TV Mode, 2=2xSaI, 3=Super 2xSaI, 4=Super Eagle # 5=Pixelate, 6=Motion Blur, 7=AdvanceMAME Scale2x, 8=Simple 2x, # 9=Bilinear, A=Bilinear Plus, B=hq2x, C=lq2x filter=0 # Disable status messages. 0=false, any other value means true disableStatus=1 # Enable Gameboy border. 0=false, any other value means true borderOn=0 # Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB2 emulatorType=0 # Enable washed colors. 0=false, any other value means true colorOption=0 # Directories. Not setting one them makes the file go the rom directory. # Save state directory #saveDir= # Screen shot Capture directory #captureDir= # Battery directory #batteryDir= # Screen capture format # 0=PNG, anything else for BMP captureFormat=0 # Sound quality # 1=44 Khz, 2=22Khz, 4=11Khz soundQuality=2 # Sound Echo # 0=false, anything else for true soundEcho=0 # Sound Low pass filter # 0=false, anything else for true soundLowPass=0 # Sound reverse stereo # 0=false, anything else for true soundReverse=0 # Remove GBA intros (not supported anymore) # 0=false, anything else for true # removeIntros=0 # Save Type # 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE saveType=0 # Flash size # 0=64K Flash, 1=128K Flash flashSize=1 # Sound volume # 0=1x, 1=2x, 2=3x, 3=4x soundVolume=0 # Interframe blending # 0=none, 1=motion blur, 2=smart ifbType=0 # Show emulation speed # 0=none, 1=percentage, 2=detailed showSpeed=0 # Show speed in transparent mode # 0=normal, anything else for transparent showSpeedTransparent=0 # Enable/Disable auto frameskip # 0=disable, anything else to enable autoFrameSkip=1 # Sets the desired throttle # 0=disable, 5...1000 valid throttle speeds throttle=0 # Pauses the emulator when the window is inactive # 0=disable, anything else to enable pauseWhenInactive=0 # Enables AGBPrint support # 0=disable, anything else to enable agbPrint=0 # Enables GBA RTC support # 0=disable, anything else to enable rtcEnabled=0 # Sound OFF flag # 0=sound on, anything else turns off sound soundOff=0 # Sound Enable # Controls which channels are enabled: (add values) # 1 - Channel 1 # 2 - Channel 2 # 4 - Channel 3 # 8 - Channel 4 # 100 - DirectSound A # 200 - DirectSound B # 30f=all enabled, 0=mute all soundEnable=30f # Controls automatic SGB border # 0=disable, anything else enables automatic SGB border display borderAutomatic=0 # Skip bios code # 0=disable, anything else skips BIOS code skipBios=0 # The interval between the rewind saves # Minimum of 0 seconds to disable rewind support, # Maximum of 60 minutes. Value in seconds (hexadecimal numbers) rewindTimer=0 # Enable enhanced save type detection # 0=disable, anything else to enable (no longer used) #enhancedDetection=1