let SockSugar = require("socksugar"); let Game = require("./js/game"); let log = require("mlogger"); let fs = require("fs"); let conf = JSON.parse(fs.readFileSync("conf.json", "utf8")); let server = new SockSugar({ port: conf.port }); let game = new Game(); game.start(); server.on("connection", (sock) => { game.newPlayer(sock); log.info("New connection!"); }); log.info("Server started on port "+conf.port+"."); log.info("PID: "+process.pid);