#pragma once

namespace Cygnet::Shaders {

extern const char *chunkVx;
extern const char *chunkFr;

extern const char *chunkShadowVx;
extern const char *chunkShadowFr;

extern const char *tileVx;
extern const char *tileFr;

extern const char *spriteVx;
extern const char *spriteFr;

extern const char *rectVx;
extern const char *rectFr;

extern const char *blendVx;
extern const char *blendFr;

}
