if (needChunkRender_) { | if (needChunkRender_) { | ||||
renderChunk_ = rnd.createChunk((Tile::ID *)data_.get()); | renderChunk_ = rnd.createChunk((Tile::ID *)data_.get()); | ||||
needChunkRender_ = false; | |||||
} else { | } else { | ||||
for (auto &change: changeList_) { | for (auto &change: changeList_) { | ||||
rnd.modifyChunk(renderChunk_, change.first, change.second); | rnd.modifyChunk(renderChunk_, change.first, change.second); |