#pragma once namespace Cygnet::Shaders { extern const char *chunkVx; extern const char *chunkFr; extern const char *chunkShadowVx; extern const char *chunkShadowFr; extern const char *tileVx; extern const char *tileFr; extern const char *spriteVx; extern const char *spriteFr; extern const char *rectVx; extern const char *rectFr; }