#pragma once // We want every file to be able to easily add Tracy zones #include #include #include // Forward declare the Cygnet::Renderer, because lots of functions will need // to take a reference to it. It's nicer to not have to include Cygnet::Renderer // in every header. namespace Cygnet { class Renderer; } namespace Swan { using namespace SwanCommon; using TilePos = Vec2i; using ChunkPos = Vec2i; class Game; class World; class WorldPlane; struct Context { Game &game; World &world; WorldPlane &plane; }; }