#include "traits/InventoryTrait.h" namespace Swan { ItemStack InventoryTrait::BasicInventory::get(int slot) { if (slot >= (ssize_t)content.size()) return ItemStack{}; return content[slot]; } ItemStack InventoryTrait::BasicInventory::set(int slot, ItemStack stack) { if (slot >= (ssize_t)content.size()) return stack; ItemStack st = content[slot]; content[slot] = stack; return st; } ItemStack InventoryTrait::BasicInventory::insert(int slot, ItemStack stack) { for (int i = 0; !stack.empty() && i < (ssize_t)content.size(); ++i) stack = content[i].insert(stack); return stack; } }