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- #pragma once
-
- #include <SDL.h>
- #include <optional>
- #include <initializer_list>
- #include <utility>
-
- #include "Win.h"
-
- namespace Swan {
- namespace Draw {
-
- SDL_Color linearGradient(
- float val, std::initializer_list<std::pair<float, SDL_Color>> colors);
-
- void parallaxBackground(
- Win &win, SDL_Texture *tex,
- std::optional<SDL_Rect> srcrect, std::optional<SDL_Rect> destrect,
- float x, float y, float factor);
-
- }
- }
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