A 2D tile-based sandbox game.
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Martin Dørum 10c84289a7 don't store sx/sy 3 年之前
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GlWrappers.h RenderQueue and transformation matrixes and stuff 3 年之前
Image.h RenderQueue and transformation matrixes and stuff 3 年之前
RenderQueue.h don't store sx/sy 3 年之前
Window.h resizing 3 年之前
builtins.h lots of cygnet stuff 3 年之前
glutil.h progress, and almost-working hello-texture sample 4 年之前
util.h variadic GlProgram instead of initializer_list 4 年之前