A 2D tile-based sandbox game.
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Martin Dørum 3ebcfc6a36 scale individual elements 3 vuotta sitten
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GlWrappers.h RenderQueue and transformation matrixes and stuff 3 vuotta sitten
Image.h RenderQueue and transformation matrixes and stuff 3 vuotta sitten
RenderQueue.h scale individual elements 3 vuotta sitten
Window.h resizing 3 vuotta sitten
builtins.h lots of cygnet stuff 3 vuotta sitten
glutil.h progress, and almost-working hello-texture sample 4 vuotta sitten
util.h variadic GlProgram instead of initializer_list 4 vuotta sitten