A 2D tile-based sandbox game.
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Martin Dørum 4a8694dc27 store entities contiguously in memory 4 years ago
..
traits fix some collision stuff 4 years ago
Animation.cc rendering 4 years ago
Chunk.cc renderbuf is vestigial 4 years ago
Clock.cc pre-convert pixel formats, other stuff 4 years ago
Game.cc store entities contiguously in memory 4 years ago
Item.cc replace core::air with @::air 4 years ago
ItemStack.cc item stack stuff, mockable Item 4 years ago
Mod.cc store entities contiguously in memory 4 years ago
OS.cc NonCopyable, and fix up some copy/move stuff 4 years ago
PerfCounter.cc small stuff 4 years ago
Resource.cc store entities contiguously in memory 4 years ago
Tile.cc replace core::air with @::air 4 years ago
World.cc store entities contiguously in memory 4 years ago
WorldPlane.cc store entities contiguously in memory 4 years ago
drawutil.cc WGDefault -> DefaultWorldGen 4 years ago
gfxutil.cc NonCopyable, and fix up some copy/move stuff 4 years ago