A 2D tile-based sandbox game.
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- #pragma once
-
- #include "../Vector2.h"
-
- namespace Swan {
-
- class ItemStack;
-
- namespace InventoryTrait {
-
- class Inventory;
- class HasInventory {
- public:
- virtual Inventory &getInventory() = 0;
- };
-
- class Inventory {
- public:
- };
-
- }
- }
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