A 2D tile-based sandbox game.
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- #pragma once
-
- #include <stdint.h>
- #include <string>
- #include <SFML/Graphics/Image.hpp>
-
- namespace Swan {
-
- class Tile {
- public:
- using ID = uint16_t;
-
- std::string name_;
- sf::Image image_;
- };
-
- }
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