A 2D tile-based sandbox game.
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Martin Dørum abc277b256 integrate tracy, cmake stuff, etc 4 年前
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traits fix some collision stuff 4 年前
Animation.cc rendering 4 年前
Chunk.cc renderbuf is vestigial 4 年前
Clock.cc pre-convert pixel formats, other stuff 4 年前
Game.cc store entities contiguously in memory 4 年前
Item.cc replace core::air with @::air 4 年前
ItemStack.cc item stack stuff, mockable Item 4 年前
Mod.cc store entities contiguously in memory 4 年前
OS.cc NonCopyable, and fix up some copy/move stuff 4 年前
PerfCounter.cc small stuff 4 年前
Resource.cc store entities contiguously in memory 4 年前
Tile.cc replace core::air with @::air 4 年前
World.cc integrate tracy, cmake stuff, etc 4 年前
WorldPlane.cc integrate tracy, cmake stuff, etc 4 年前
drawutil.cc WGDefault -> DefaultWorldGen 4 年前
gfxutil.cc NonCopyable, and fix up some copy/move stuff 4 年前