A 2D tile-based sandbox game.
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Chunk.cc 154B

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  1. #include "Chunk.h"
  2. #include <string.h>
  3. namespace Swan {
  4. void Chunk::clear() {
  5. memset(tiles_, 0, sizeof(tiles_));
  6. }
  7. void Chunk::draw(Win &win) {
  8. }
  9. }