A 2D tile-based sandbox game.
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Martin Dørum d951cbe6ef plots pirms 4 gadiem
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traits inventory stuff mainly pirms 4 gadiem
Animation.h slowly but surely approaching feature parity pirms 4 gadiem
Chunk.h don't redraw the entire chunk when a tile changes pirms 4 gadiem
Clock.h pre-convert pixel formats, other stuff pirms 4 gadiem
Entity.h inventory stuff mainly pirms 4 gadiem
Game.h zooming, and nicer input handling pirms 4 gadiem
Item.h item stack stuff, mockable Item pirms 4 gadiem
ItemStack.h ItemStack ctor stuff pirms 4 gadiem
Mod.h fix mod dynlib lifetime issues pirms 4 gadiem
OS.h NonCopyable, and fix up some copy/move stuff pirms 4 gadiem
PerfCounter.h plots pirms 4 gadiem
Resource.h slowly but surely approaching feature parity pirms 4 gadiem
SRF.h add operator<< to Vector2 and SRF pirms 4 gadiem
Tile.h at least it now draws _something_... pirms 4 gadiem
Vector2.h inventory stuff mainly pirms 4 gadiem
Win.h just a bunch of stuff pirms 4 gadiem
World.h traits pirms 4 gadiem
WorldGen.h traits pirms 4 gadiem
WorldPlane.h inventory stuff mainly pirms 4 gadiem
common.h chunk stuff pirms 4 gadiem
gfxutil.h NonCopyable, and fix up some copy/move stuff pirms 4 gadiem
log.h mod loading and resource stuff pirms 4 gadiem
swan.h inventory stuff mainly pirms 4 gadiem
util.h just a bunch of stuff pirms 4 gadiem