.. |
traits
|
inventory stuff mainly
|
pirms 4 gadiem |
Animation.h
|
slowly but surely approaching feature parity
|
pirms 4 gadiem |
Chunk.h
|
don't redraw the entire chunk when a tile changes
|
pirms 4 gadiem |
Clock.h
|
pre-convert pixel formats, other stuff
|
pirms 4 gadiem |
Entity.h
|
inventory stuff mainly
|
pirms 4 gadiem |
Game.h
|
zooming, and nicer input handling
|
pirms 4 gadiem |
Item.h
|
item stack stuff, mockable Item
|
pirms 4 gadiem |
ItemStack.h
|
ItemStack ctor stuff
|
pirms 4 gadiem |
Mod.h
|
fix mod dynlib lifetime issues
|
pirms 4 gadiem |
OS.h
|
NonCopyable, and fix up some copy/move stuff
|
pirms 4 gadiem |
PerfCounter.h
|
plots
|
pirms 4 gadiem |
Resource.h
|
slowly but surely approaching feature parity
|
pirms 4 gadiem |
SRF.h
|
add operator<< to Vector2 and SRF
|
pirms 4 gadiem |
Tile.h
|
at least it now draws _something_...
|
pirms 4 gadiem |
Vector2.h
|
inventory stuff mainly
|
pirms 4 gadiem |
Win.h
|
just a bunch of stuff
|
pirms 4 gadiem |
World.h
|
traits
|
pirms 4 gadiem |
WorldGen.h
|
traits
|
pirms 4 gadiem |
WorldPlane.h
|
inventory stuff mainly
|
pirms 4 gadiem |
common.h
|
chunk stuff
|
pirms 4 gadiem |
gfxutil.h
|
NonCopyable, and fix up some copy/move stuff
|
pirms 4 gadiem |
log.h
|
mod loading and resource stuff
|
pirms 4 gadiem |
swan.h
|
inventory stuff mainly
|
pirms 4 gadiem |
util.h
|
just a bunch of stuff
|
pirms 4 gadiem |