import SpriteSheet from "./SpriteSheet.js"; export default { tiles: new SpriteSheet("assets/tiles.png", 32, 32, 1) .defineTile("ground", 0, 0) .defineTile("grass", 1, 0) .defineTile("grass-l", 2, 0) .defineTile("grass-r", 3, 0) .defineTile("grass-lr", 4, 0), }