A 2D tile-based sandbox game.
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  1. # Game Idea: Swan
  2. * Working title: Swan (maybe the final name should be 'Project: Swan'?)
  3. * 2D tile-based platformer-esque game
  4. * Circuit network shit
  5. * Move along a third axis, the Z axis
  6. * "Dimentional Shifter"
  7. * Mobs ofc
  8. * Some kind of crafting? IDK
  9. * Progression?
  10. * Minecraft-like exploration-driven progression with no clear path?
  11. * Terraria-like linear-ish boss-driven progression?
  12. * Power system
  13. * Circuit network shit requires power
  14. * Maybe emulate a simplified electrical system?
  15. * Transistors could be the core, where power flows from A to B if C is
  16. receiving power (B = C ? A + C : 0)
  17. * Everything (pistons, doors, gates, sensors, whatever) uses power
  18. * Power gen could be one of the main "goals" of the game
  19. * Turing machines?
  20. * Idk, had this idea for a minecraft mod once.
  21. * A robot which runs a dialect of Brainfuck with some extra operations for
  22. I/O to interact with the world.