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@@ -40,12 +40,12 @@ int main() { |
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"Project: SWAN", |
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SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, |
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640, 480, |
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SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE), |
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SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI), |
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SDL_DestroyWindow); |
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auto renderer = makeRaiiPtr( |
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SDL_CreateRenderer( |
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window.get(), -1, SDL_RENDERER_ACCELERATED), |
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window.get(), -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC), |
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SDL_DestroyRenderer); |
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sdlassert(renderer, "Could not create renderer\n"); |
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@@ -126,8 +126,9 @@ int main() { |
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} |
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} |
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SDL_RenderClear(renderer.get()); |
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game.draw(); |
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SDL_UpdateWindowSurface(window.get()); |
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SDL_RenderPresent(renderer.get()); |
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} |
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exit: |