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precision mediummp float

feature/replace-renderer
Martin Dørum 3 years ago
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5fde58e552
1 changed files with 3 additions and 0 deletions
  1. 3
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      libcygnet/src/shaders.cc

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libcygnet/src/shaders.cc View File

namespace Cygnet::Shaders { namespace Cygnet::Shaders {


const char *chunkVx = R"glsl( const char *chunkVx = R"glsl(
precision mediump float;
uniform mat3 camera; uniform mat3 camera;
uniform vec2 pos; uniform vec2 pos;
attribute vec2 vertex; attribute vec2 vertex;
)glsl"; )glsl";


const char *spriteVx = R"glsl( const char *spriteVx = R"glsl(
precision mediump float;
#define TILE_SIZE 32.0 #define TILE_SIZE 32.0


uniform mat3 camera; uniform mat3 camera;
)glsl"; )glsl";


const char *rectVx = R"glsl( const char *rectVx = R"glsl(
precision mediump float;
uniform mat3 camera; uniform mat3 camera;
uniform vec2 pos; uniform vec2 pos;
uniform vec2 size; uniform vec2 size;

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