Martin Dørum
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41acf5762e
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much more reliable collisions
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4 лет назад |
Martin Dørum
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91d08dd9c7
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PhysicsEntity
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4 лет назад |
Martin Dørum
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1a5988bfd9
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bounding box
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4 лет назад |
Martin Dørum
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718281b35b
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wow, that was many changes.
This should've been multiple commits, but hey, it's late.
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4 лет назад |
Martin Dørum
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4ff0dbcc16
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a bunch of SRF stuff, and use SRF for entity params
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4 лет назад |
Martin Dørum
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c78891fe7f
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Swan::Context
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4 лет назад |
Martin Dørum
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294a3528b9
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add the ability to compress chunks
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4 лет назад |
Martin Dørum
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81d20fca74
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remove break_timer_ and jmup_timer_
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4 лет назад |
Martin Dørum
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18f421f540
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bigger chunks, terminal velocity
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4 лет назад |
Martin Dørum
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45870840db
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some restructuring, and break blocks
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4 лет назад |
Martin Dørum
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e01584038f
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get tile at mouse position
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4 лет назад |
Martin Dørum
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3e07ceb91f
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better collision
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4 лет назад |
Martin Dørum
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6a19a4cc46
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a bunch of stuff ok
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4 лет назад |
Martin Dørum
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647cded803
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animation stuff, scaling, etc
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4 лет назад |
Martin Dørum
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42bca1603a
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world gen and player stuff
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4 лет назад |
Martin Dørum
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da5d36d49e
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more changes
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4 лет назад |
Martin Dørum
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7f4dedb8f2
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let's just use C++17 ok
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4 лет назад |
Martin Dørum
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9c3a2496e4
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entities
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4 лет назад |