149 Commits (4a8694dc27b2e6b0979874604e2ab0198a35e94f)

Author SHA1 Message Date
  Martin Dørum 4a8694dc27 store entities contiguously in memory 4 years ago
  Martin Dørum 976d9b4b9c replace core::air with @::air 4 years ago
  Martin Dørum e9c9c862e8 mods are responsible for creating the mod object now, not just init 4 years ago
  Martin Dørum 1fb53a1df3 event system 4 years ago
  Martin Dørum 56e541b9b2 renderbuf is vestigial 4 years ago
  Martin Dørum 24b8fdcd8d more optimization 4 years ago
  Martin Dørum 08d7346d5b optimization 4 years ago
  Martin Dørum e03e9071b8 fix some collision stuff 4 years ago
  Martin Dørum d6e70b49d5 always clear texture 4 years ago
  Martin Dørum d808b8bcfb this is a big one 4 years ago
  Martin Dørum 253c24148e WGDefault -> DefaultWorldGen 4 years ago
  Martin Dørum be5ac63730 visuals 4 years ago
  Martin Dørum 056579e6be cave background stuff 4 years ago
  Martin Dørum f6c5526b94 delete instead of compressing unmodified chunks 4 years ago
  Martin Dørum 743d7e3435 fix thing 4 years ago
  Martin Dørum 6adf67043f oh go on then, have 32x32 chunks 4 years ago
  Martin Dørum 1e8a87930a small stuff 4 years ago
  Martin Dørum ce70c058aa mostly performance stuff 4 years ago
  Martin Dørum 55e1bb4d41 maybe this is better? 4 years ago
  Martin Dørum 91d7ef454c nicer syntax for range-y stuff 4 years ago
  Martin Dørum ab8b5fb9f1 tiny perf counter change 4 years ago
  Martin Dørum f9277a2334 add const to equality operators 4 years ago
  Martin Dørum d951cbe6ef plots 4 years ago
  Martin Dørum 1a64feb187 just a bunch of stuff 4 years ago
  Martin Dørum bcc6e9f421 make clang-tidy happier 4 years ago
  Martin Dørum a6267cd1ae zooming, and nicer input handling 4 years ago
  Martin Dørum c6ffa3c7d5 basic imgui integration (now with SDL) 4 years ago
  Martin Dørum 5794938993 inventory stuff mainly 4 years ago
  Martin Dørum ca776fc1ba get all ents which implement a trait 4 years ago
  Martin Dørum f1cb802ee1 inventory trait 4 years ago
  Martin Dørum c90512a9c9 ItemStack ctor stuff 4 years ago
  Martin Dørum d4f08974a5 item stack stuff, mockable Item 4 years ago
  Martin Dørum 76a759d2d0 thanks, clang-tidy 4 years ago
  Martin Dørum 6cec8cea31 started on inventory stuff 4 years ago
  Martin Dørum f0825c4786 added BodyTrait::StaticBody 4 years ago
  Martin Dørum 9817aae87d do huge movements in steps instead of at once 4 years ago
  Martin Dørum a083706f6e RenderSetLogicalSize to handle HiDPI 4 years ago
  Martin Dørum 564c448fbc fix a SIOF issue 4 years ago
  Martin Dørum 656f558744 getEntsInArea 4 years ago
  Martin Dørum 4d7de9b27f Iter stuff 4 years ago
  Martin Dørum 24798a387d all those test files didn't really work out 4 years ago
  Martin Dørum 3b4ce891fe traits 4 years ago
  Martin Dørum 173db9be7f test collision below before above 4 years ago
  Martin Dørum 8b11f2f06d indentation 4 years ago
  Martin Dørum f5a74bc67d NonCopyable, and fix up some copy/move stuff 4 years ago
  Martin Dørum e1c9c0e4cd don't redraw the entire chunk when a tile changes 4 years ago
  Martin Dørum 4fecdb3f88 move constructors 4 years ago
  Martin Dørum 3b2479c791 texture alpha/color mods 4 years ago
  Martin Dørum 19ca65b3de TexLock should be movable and not copyable 4 years ago
  Martin Dørum cc91b3da8d TexLock 4 years ago