28 Commits (54b78a7bcf459cd8b131e17f792fed5db3f41b6d)

Author SHA1 Message Date
  Martin Dørum 54b78a7bcf get rid of everything SDL (except for SDL_image) 1 year ago
  Martin Dørum 9eeb30960f somewhat synchronize light server stuff 3 years ago
  Martin Dørum 15f83881b1 background colors 3 years ago
  Martin Dørum 164d7bde06 compute tile pos 3 years ago
  Martin Dørum b7347d749d some small stuff 3 years ago
  Martin Dørum 447d4e8d39 libswan and core.mod now compiles 3 years ago
  Martin Dørum de5e49e700 rewrite mod and asset loading logic 3 years ago
  Martin Dørum 0db704582d make style consistent 3 years ago
  Martin Dørum 4a8694dc27 store entities contiguously in memory 4 years ago
  Martin Dørum e9c9c862e8 mods are responsible for creating the mod object now, not just init 4 years ago
  Martin Dørum 1fb53a1df3 event system 4 years ago
  Martin Dørum 056579e6be cave background stuff 4 years ago
  Martin Dørum a6267cd1ae zooming, and nicer input handling 4 years ago
  Martin Dørum f22b1e47e7 mod loading and resource stuff 4 years ago
  Martin Dørum c527655e79 almost ported to SDL 4 years ago
  Martin Dørum e782d5b1af more progress on sfml -> sdl 4 years ago
  Martin Dørum e71e20c6c5 WIP, rewriting stuff to use SDL instead of SFML 4 years ago
  Martin Dørum 362adf6171 clang-tidy 4 years ago
  Martin Dørum ba28d348d0 despawning, add dt to tick(), etc 4 years ago
  Martin Dørum 8b028cfdd2 new input handling stuff 4 years ago
  Martin Dørum 45870840db some restructuring, and break blocks 4 years ago
  Martin Dørum e01584038f get tile at mouse position 4 years ago
  Martin Dørum 531ef29c4a styling stuff, adding some privates, etc 4 years ago
  Martin Dørum b2a0559818 entities, and changes to worldgen 4 years ago
  Martin Dørum 7579d04fb6 world gens and a bunch of stuff 4 years ago
  Martin Dørum 78bd1112be basic collision 4 years ago
  Martin Dørum 5bbe431f1b almost ready to draw chunks! 4 years ago
  Martin Dørum 19293a67b2 libswan, core mod, etc 4 years ago