44 Commits (54b78a7bcf459cd8b131e17f792fed5db3f41b6d)

Author SHA1 Message Date
  Martin Dørum 54b78a7bcf get rid of everything SDL (except for SDL_image) 1 year ago
  Martin Dørum 9eeb30960f somewhat synchronize light server stuff 3 years ago
  Martin Dørum 15f83881b1 background colors 3 years ago
  Martin Dørum 164d7bde06 compute tile pos 3 years ago
  Martin Dørum 7b477216e7 chunk rendering 3 years ago
  Martin Dørum 9989e7f49b better matrix operations 3 years ago
  Martin Dørum fb898427d9 hey, something draws to the screen now 3 years ago
  Martin Dørum 447d4e8d39 libswan and core.mod now compiles 3 years ago
  Martin Dørum de5e49e700 rewrite mod and asset loading logic 3 years ago
  Martin Dørum 0db704582d make style consistent 3 years ago
  Martin Dørum 4a8694dc27 store entities contiguously in memory 4 years ago
  Martin Dørum e9c9c862e8 mods are responsible for creating the mod object now, not just init 4 years ago
  Martin Dørum 1fb53a1df3 event system 4 years ago
  Martin Dørum 056579e6be cave background stuff 4 years ago
  Martin Dørum bcc6e9f421 make clang-tidy happier 4 years ago
  Martin Dørum a6267cd1ae zooming, and nicer input handling 4 years ago
  Martin Dørum c6ffa3c7d5 basic imgui integration (now with SDL) 4 years ago
  Martin Dørum a4652732ab fix mod dynlib lifetime issues 4 years ago
  Martin Dørum f22b1e47e7 mod loading and resource stuff 4 years ago
  Martin Dørum 2a016c2c5f replace fprintf with log.h stuff 4 years ago
  Martin Dørum c527655e79 almost ported to SDL 4 years ago
  Martin Dørum 401e069646 hey, this compiles now 4 years ago
  Martin Dørum e71e20c6c5 WIP, rewriting stuff to use SDL instead of SFML 4 years ago
  Martin Dørum e7437ef94c randomness 4 years ago
  Martin Dørum 3902a2d652 move Win into its own thing, make vector stuff constexpr 4 years ago
  Martin Dørum 362adf6171 clang-tidy 4 years ago
  Martin Dørum ba28d348d0 despawning, add dt to tick(), etc 4 years ago
  Martin Dørum 95ac54ddc3 make Swan::Vector2 a struct 4 years ago
  Martin Dørum 8b028cfdd2 new input handling stuff 4 years ago
  Martin Dørum c78891fe7f Swan::Context 4 years ago
  Martin Dørum 21926981f9 items 4 years ago
  Martin Dørum 294a3528b9 add the ability to compress chunks 4 years ago
  Martin Dørum 45870840db some restructuring, and break blocks 4 years ago
  Martin Dørum e01584038f get tile at mouse position 4 years ago
  Martin Dørum 11406a6680 use INVALID_* rather than null 4 years ago
  Martin Dørum 6a19a4cc46 a bunch of stuff ok 4 years ago
  Martin Dørum da5d36d49e more changes 4 years ago
  Martin Dørum 9c3a2496e4 entities 4 years ago
  Martin Dørum b2a0559818 entities, and changes to worldgen 4 years ago
  Martin Dørum 7579d04fb6 world gens and a bunch of stuff 4 years ago
  Martin Dørum 78bd1112be basic collision 4 years ago
  Martin Dørum 5bbe431f1b almost ready to draw chunks! 4 years ago
  Martin Dørum 1ebc165245 cmake 4 years ago
  Martin Dørum 19293a67b2 libswan, core mod, etc 4 years ago