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A 2D tile-based sandbox game.
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333
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6
Rami (Branch)
Ramo (Branch):
master
master
feature/meson
feature/new-lighting-engine
feature/replace-renderer
fix/style
opengl-renderer-broken
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project-swan
/
libcygnet
/
include
/
cygnet
Cronologia
Martin Dørum
54b78a7bcf
get rid of everything SDL (except for SDL_image)
1 anno fa
..
GlWrappers.h
remove GlTexture
3 anni fa
Renderer.h
integrate shadows
3 anni fa
ResourceManager.h
draw rect
3 anni fa
TileAtlas.h
TileAtlas move ctor
3 anni fa
gl.h
get rid of everything SDL (except for SDL_image)
1 anno fa
shaders.h
render geometry to a texture
3 anni fa
util.h
get rid of everything SDL (except for SDL_image)
1 anno fa