.. |
traits
|
libswan and core.mod now compiles
|
3 lat temu |
Animation.h
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make everything work with proper matrix stuff
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3 lat temu |
Chunk.h
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libswan and core.mod now compiles
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3 lat temu |
Clock.h
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mostly performance stuff
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4 lat temu |
Collection.h
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libswan and core.mod now compiles
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3 lat temu |
Entity.h
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libswan and core.mod now compiles
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3 lat temu |
EventEmitter.h
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store entities contiguously in memory
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4 lat temu |
Game.h
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libswan and core.mod now compiles
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3 lat temu |
Item.h
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libswan and core.mod now compiles
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3 lat temu |
ItemStack.h
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ItemStack ctor stuff
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4 lat temu |
LightServer.h
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make style consistent
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3 lat temu |
Mod.h
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hey, something draws to the screen now
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3 lat temu |
OS.h
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NonCopyable, and fix up some copy/move stuff
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4 lat temu |
SlotVector.h
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store entities contiguously in memory
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4 lat temu |
SmallOptional.h
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allow despawning entities
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4 lat temu |
Tile.h
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libswan and core.mod now compiles
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3 lat temu |
World.h
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fix initialization order
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3 lat temu |
WorldGen.h
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libswan and core.mod now compiles
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3 lat temu |
WorldPlane.h
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libswan and core.mod now compiles
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3 lat temu |
assets.h
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rewrite mod and asset loading logic
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3 lat temu |
common.h
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libswan and core.mod now compiles
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3 lat temu |
drawutil.h
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libswan and core.mod now compiles
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3 lat temu |
gfxutil.h
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make style consistent
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3 lat temu |
log.h
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make style consistent
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3 lat temu |
swan.h
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libswan and core.mod now compiles
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3 lat temu |
util.h
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hey, something draws to the screen now
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3 lat temu |