Martin Dørum
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b04d30022a
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make everything work with proper matrix stuff
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3 years ago |
Martin Dørum
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9989e7f49b
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better matrix operations
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3 years ago |
Martin Dørum
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33eda68f12
|
correctly position some things
|
3 years ago |
Martin Dørum
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fb898427d9
|
hey, something draws to the screen now
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3 years ago |
Martin Dørum
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46fd6289e3
|
fix initialization order
|
3 years ago |
Martin Dørum
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b34de92397
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fix compile in clang
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3 years ago |
Martin Dørum
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f7b79d94ac
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well, it compiles now
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3 years ago |
Martin Dørum
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447d4e8d39
|
libswan and core.mod now compiles
|
3 years ago |
Martin Dørum
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de5e49e700
|
rewrite mod and asset loading logic
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3 years ago |
Martin Dørum
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c8dd63dc02
|
Merge branch 'master' into feature/replace-renderer
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3 years ago |
Martin Dørum
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624326be82
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Merge branch 'fix/style'
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3 years ago |
Martin Dørum
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f01f0e1a96
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some missing style things
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3 years ago |
Martin Dørum
|
0ce0c971ca
|
Merge branch 'master' into feature/replace-renderer
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3 years ago |
Martin Dørum
|
6c06bfdd1d
|
Merge branch 'fix/style'
|
3 years ago |
Martin Dørum
|
2348fe9f64
|
move item and tile to struct
|
3 years ago |
Martin Dørum
|
0db704582d
|
make style consistent
|
3 years ago |
Martin Dørum
|
df8c6024a5
|
Merge branch 'feature/replace-renderer'
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3 years ago |
Martin Dørum
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374c7b428f
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cygnet-test stuff
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3 years ago |
Martin Dørum
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e29c4f887b
|
TileAtlas move ctor
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3 years ago |
Martin Dørum
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c76c0e01b1
|
fix tile atlas stuff 2: fix harder
|
3 years ago |
Martin Dørum
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f3c542946d
|
fix tile atlas stuff
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3 years ago |
Martin Dørum
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65c3ddfa9f
|
cygnet stuff
|
3 years ago |
Martin Dørum
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35bda6fc27
|
make libswan depend on libcygnet
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3 years ago |
Martin Dørum
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e3eecfb266
|
Merge branch 'feature/replace-renderer'
New Cygnet is approaching feature completeness. Merging Cygnet into
master before the imminent hard work of replacing the SDL renderer with
Cygnet.
|
3 years ago |
Martin Dørum
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432f878b64
|
texture things
|
3 years ago |
Martin Dørum
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f971f448c8
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remove GlTexture
|
3 years ago |
Martin Dørum
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5706c3e399
|
resource manager
|
3 years ago |
Martin Dørum
|
7792b4b682
|
cygnet-test stuff
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3 years ago |
Martin Dørum
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d609905902
|
run animation
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3 years ago |
Martin Dørum
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eabd356117
|
make everything pretend positive y is down, then flip with the camera matrix
|
3 years ago |
Martin Dørum
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e40491730e
|
take frame height into account
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3 years ago |
Martin Dørum
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6e0a99a42f
|
sprites
|
3 years ago |
Martin Dørum
|
0e39bfef74
|
renderer stuff
|
3 years ago |
Martin Dørum
|
62be077c26
|
cloc command
|
3 years ago |
Martin Dørum
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df17ae71a0
|
square
|
3 years ago |
Martin Dørum
|
03a92d2921
|
add gl.h
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3 years ago |
Martin Dørum
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93ea0dba7d
|
cygnet stuff
|
3 years ago |
Martin Dørum
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d308ae6c9f
|
modifyChunk
|
3 years ago |
Martin Dørum
|
0e2f1ecfa5
|
camera stuff
|
3 years ago |
Martin Dørum
|
c1dd15653d
|
chunk rendering
|
3 years ago |
Martin Dørum
|
d2379331f5
|
use luminance_alpha for chunks
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3 years ago |
Martin Dørum
|
14050ceb74
|
chunk rendering using tiles texture, not array
|
3 years ago |
Martin Dørum
|
b7c773a10f
|
remove -Og
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3 years ago |
Martin Dørum
|
cfdea6c80d
|
shader stuff
|
3 years ago |
Martin Dørum
|
f164083bf3
|
chunk renderer improvements
|
3 years ago |
Martin Dørum
|
deed64c340
|
chunk rendering
|
3 years ago |
Martin Dørum
|
0c010da0d9
|
remove prints
|
3 years ago |
Martin Dørum
|
d8e1d82862
|
remove translate
|
3 years ago |
Martin Dørum
|
6f520915ee
|
cygnet stuff
|
3 years ago |
Martin Dørum
|
7e12df96b3
|
matrixes and stuff
|
3 years ago |