A 2D tile-based sandbox game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

WorldGen.h 473B

1234567891011121314151617181920212223242526272829
  1. #pragma once
  2. #include <memory>
  3. #include "Chunk.h"
  4. #include "Entity.h"
  5. #include "traits/BodyTrait.h"
  6. namespace Swan {
  7. class World;
  8. class WorldPlane;
  9. class WorldGen {
  10. public:
  11. class Factory {
  12. public:
  13. virtual ~Factory() = default;
  14. virtual WorldGen *create(World &world) = 0;
  15. std::string name_;
  16. };
  17. virtual ~WorldGen() = default;
  18. virtual void genChunk(WorldPlane &plane, Chunk &chunk) = 0;
  19. virtual BodyTrait::HasBody *spawnPlayer(WorldPlane &plane) = 0;
  20. };
  21. }