Martin Dørum
54b78a7bcf
get rid of everything SDL (except for SDL_image)
2 лет назад
Martin Dørum
cbb913ecd5
support macos
2 лет назад
Martin Dørum
6708ce6652
add meson build
2 лет назад
Martin Dørum
15f83881b1
background colors
3 лет назад
Martin Dørum
8b97bfd2c9
hidpi and wayland fixes
3 лет назад
Martin Dørum
a419e737fa
less noisy logs
3 лет назад
Martin Dørum
b7347d749d
some small stuff
3 лет назад
Martin Dørum
fb898427d9
hey, something draws to the screen now
3 лет назад
Martin Dørum
f7b79d94ac
well, it compiles now
3 лет назад
Martin Dørum
f01f0e1a96
some missing style things
3 лет назад
Martin Dørum
0db704582d
make style consistent
3 лет назад
Martin Dørum
da49c89543
add --gles
3 лет назад
Martin Dørum
9dd2bc1337
remove PerfCounter, rely on tracy
3 лет назад
Martin Dørum
ca56ba165b
some tracy stuff
3 лет назад
Martin Dørum
abc277b256
integrate tracy, cmake stuff, etc
4 лет назад
Martin Dørum
4a8694dc27
store entities contiguously in memory
There are still some things left to do:
* Implement despawn
* Maybe shrink SlotVector if there's a lot more free slots than occupied slots
* Implement iteration over entities
4 лет назад
Martin Dørum
1fb53a1df3
event system
I know, I know, this segfaults on exit.
I need to make each mod subclass a Swan::Mod superclass
so that they can have EventListener structs which are
destroyed when the mod exits, and the mod has to exit
before the world goes away so that mods' EventListener
dtors can access their respective EventEmitters.
4 лет назад
Martin Dørum
056579e6be
cave background stuff
4 лет назад
Martin Dørum
246dae6cb9
fix imgui_sdl
4 лет назад
Martin Dørum
1e8a87930a
small stuff
4 лет назад
Martin Dørum
ce70c058aa
mostly performance stuff
4 лет назад
Martin Dørum
3f4040720d
minor stuff
4 лет назад
Martin Dørum
55e1bb4d41
maybe this is better?
4 лет назад
Martin Dørum
d951cbe6ef
plots
4 лет назад
Martin Dørum
1a64feb187
just a bunch of stuff
4 лет назад
Martin Dørum
a6267cd1ae
zooming, and nicer input handling
4 лет назад
Martin Dørum
c6ffa3c7d5
basic imgui integration (now with SDL)
4 лет назад
Martin Dørum
49b180cea4
tiny stuff
4 лет назад
Martin Dørum
a083706f6e
RenderSetLogicalSize to handle HiDPI
4 лет назад
Martin Dørum
5507e856a8
sometimes run multiple physics updates in one frame
4 лет назад
Martin Dørum
32265a6091
cli options
4 лет назад
Martin Dørum
c912485f2c
show icon
4 лет назад
Martin Dørum
aa3b7ffa87
add a max delta time
4 лет назад
Martin Dørum
77a9aca716
slowly but surely approaching feature parity
4 лет назад
Martin Dørum
2a016c2c5f
replace fprintf with log.h stuff
4 лет назад
Martin Dørum
0f23914e7f
SDL stuff
4 лет назад
Martin Dørum
45f15cf3f9
makeRaiiPtr and makeDeferred
4 лет назад
Martin Dørum
c527655e79
almost ported to SDL
4 лет назад
Martin Dørum
e782d5b1af
more progress on sfml -> sdl
4 лет назад
Martin Dørum
e71e20c6c5
WIP, rewriting stuff to use SDL instead of SFML
4 лет назад
Martin Dørum
e1fef8792e
integrate imgui, and associated build system work
4 лет назад
Martin Dørum
3902a2d652
move Win into its own thing, make vector stuff constexpr
4 лет назад
Martin Dørum
ba28d348d0
despawning, add dt to tick(), etc
4 лет назад
Martin Dørum
8b028cfdd2
new input handling stuff
4 лет назад
Martin Dørum
bc0f62c44d
hey, music
4 лет назад
Martin Dørum
45870840db
some restructuring, and break blocks
4 лет назад
Martin Dørum
e01584038f
get tile at mouse position
4 лет назад
Martin Dørum
735c797de4
icon
4 лет назад
Martin Dørum
fe5530cfeb
less annoying high DT warning
4 лет назад
Martin Dørum
cb83477950
more chunk gen stuff, world gen stuff, etc
4 лет назад