6 Revīzijas (262ca389fe4bb96e77d4810a07e6e8d096720d80)

Autors SHA1 Ziņojums Datums
  Martin Dørum 262ca389fe a kind of lighting effect pirms 3 gadiem
  Martin Dørum b2fd4178df new trait system, split Body into Body and Physics pirms 4 gadiem
  Martin Dørum d25a7f8458 nicer entity ctors pirms 4 gadiem
  Martin Dørum 1fb53a1df3 event system pirms 4 gadiem
  Martin Dørum d808b8bcfb this is a big one pirms 4 gadiem
  Martin Dørum 491481e63a more renaming pirms 4 gadiem
  Martin Dørum ce70c058aa mostly performance stuff pirms 4 gadiem
  Martin Dørum 5794938993 inventory stuff mainly pirms 4 gadiem
  Martin Dørum 6347a737b3 FORCE -> MOVE_FORCE pirms 4 gadiem
  Martin Dørum 18265a30e2 number tweakings etc pirms 4 gadiem
  Martin Dørum 702ad886af fall down with greater gravity pirms 4 gadiem
  Martin Dørum d06bede011 rendering pirms 4 gadiem
  Martin Dørum aa3b7ffa87 add a max delta time pirms 4 gadiem
  Martin Dørum 77a9aca716 slowly but surely approaching feature parity pirms 4 gadiem
  Martin Dørum c527655e79 almost ported to SDL pirms 4 gadiem
  Martin Dørum 401e069646 hey, this compiles now pirms 4 gadiem
  Martin Dørum 5d34c09ca3 at least it compiles now pirms 4 gadiem
  Martin Dørum 91d08dd9c7 PhysicsEntity pirms 4 gadiem
  Martin Dørum 95ac54ddc3 make Swan::Vector2 a struct pirms 4 gadiem
  Martin Dørum 718281b35b wow, that was many changes. pirms 4 gadiem
  Martin Dørum 4ff0dbcc16 a bunch of SRF stuff, and use SRF for entity params pirms 4 gadiem
  Martin Dørum 8b028cfdd2 new input handling stuff pirms 4 gadiem
  Martin Dørum c78891fe7f Swan::Context pirms 4 gadiem
  Martin Dørum 81d20fca74 remove break_timer_ and jmup_timer_ pirms 4 gadiem
  Martin Dørum 45870840db some restructuring, and break blocks pirms 4 gadiem
  Martin Dørum e01584038f get tile at mouse position pirms 4 gadiem
  Martin Dørum 6a19a4cc46 a bunch of stuff ok pirms 4 gadiem
  Martin Dørum 647cded803 animation stuff, scaling, etc pirms 4 gadiem
  Martin Dørum 42bca1603a world gen and player stuff pirms 4 gadiem
  Martin Dørum 7f4dedb8f2 let's just use C++17 ok pirms 4 gadiem
  Martin Dørum 9c3a2496e4 entities pirms 4 gadiem