23 Commits (4a8694dc27b2e6b0979874604e2ab0198a35e94f)

Author SHA1 Message Date
  Martin Dørum 4a8694dc27 store entities contiguously in memory 4 years ago
  Martin Dørum e9c9c862e8 mods are responsible for creating the mod object now, not just init 4 years ago
  Martin Dørum d808b8bcfb this is a big one 4 years ago
  Martin Dørum a4652732ab fix mod dynlib lifetime issues 4 years ago
  Martin Dørum 432061954a pre-convert pixel formats, other stuff 4 years ago
  Martin Dørum f22b1e47e7 mod loading and resource stuff 4 years ago
  Martin Dørum 0993872ad5 at least it now draws _something_... 4 years ago
  Martin Dørum 2a016c2c5f replace fprintf with log.h stuff 4 years ago
  Martin Dørum c527655e79 almost ported to SDL 4 years ago
  Martin Dørum e71e20c6c5 WIP, rewriting stuff to use SDL instead of SFML 4 years ago
  Martin Dørum 21926981f9 items 4 years ago
  Martin Dørum e12ba020fa changed tile registration and stuff 4 years ago
  Martin Dørum 735c797de4 icon 4 years ago
  Martin Dørum 6a19a4cc46 a bunch of stuff ok 4 years ago
  Martin Dørum da5d36d49e more changes 4 years ago
  Martin Dørum b2a0559818 entities, and changes to worldgen 4 years ago
  Martin Dørum 065dee1126 a bunch of stuff 4 years ago
  Martin Dørum 7579d04fb6 world gens and a bunch of stuff 4 years ago
  Martin Dørum 78bd1112be basic collision 4 years ago
  Martin Dørum d9a4bd8b8f air 4 years ago
  Martin Dørum 5bbe431f1b almost ready to draw chunks! 4 years ago
  Martin Dørum 909aaba699 textures and stuff 4 years ago
  Martin Dørum 19293a67b2 libswan, core mod, etc 4 years ago