Martin Dørum
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903774f7a7
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caves
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4 years ago |
Martin Dørum
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ce70c058aa
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mostly performance stuff
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4 years ago |
Martin Dørum
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fa163b4bd3
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more pure functional tile gen
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4 years ago |
Martin Dørum
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702ad886af
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fall down with greater gravity
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4 years ago |
Martin Dørum
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15abd13f12
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better world gen
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4 years ago |
Martin Dørum
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3b4ce891fe
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traits
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4 years ago |
Martin Dørum
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362adf6171
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clang-tidy
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4 years ago |
Martin Dørum
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95ac54ddc3
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make Swan::Vector2 a struct
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4 years ago |
Martin Dørum
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4ff0dbcc16
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a bunch of SRF stuff, and use SRF for entity params
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4 years ago |
Martin Dørum
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294a3528b9
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add the ability to compress chunks
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4 years ago |
Martin Dørum
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7347e6cb5c
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perlin noise worldgen
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4 years ago |
Martin Dørum
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cb83477950
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more chunk gen stuff, world gen stuff, etc
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4 years ago |
Martin Dørum
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42bca1603a
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world gen and player stuff
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4 years ago |
Martin Dørum
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33493a2083
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ints -> TilePos and ChunkPos
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4 years ago |
Martin Dørum
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da5d36d49e
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more changes
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4 years ago |
Martin Dørum
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9c3a2496e4
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entities
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4 years ago |