A 2D tile-based sandbox game.
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Martin Dørum 0db704582d make style consistent 3 年之前
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Context.h cygnet 2? 3 年之前
GlWrappers.h remove GlTexture 3 年之前
Renderer.h make style consistent 3 年之前
ResourceManager.h make style consistent 3 年之前
TileAtlas.h TileAtlas move ctor 3 年之前
Window.h square 3 年之前
gl.h add gl.h 3 年之前
shaders.h chunk rendering 3 年之前
util.h matrixes and stuff 3 年之前