A 2D tile-based sandbox game.
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Martin Dørum 69bd2e4adc fix more style things 3 年前
..
traits move item and tile to struct 3 年前
Animation.cc fix more style things 3 年前
Chunk.cc move item and tile to struct 3 年前
Clock.cc pre-convert pixel formats, other stuff 4 年前
Entity.cc allow despawning entities 4 年前
Game.cc make style consistent 3 年前
Item.cc replace core::air with @::air 4 年前
ItemStack.cc move item and tile to struct 3 年前
LightServer.cc make style consistent 3 年前
Mod.cc store entities contiguously in memory 4 年前
OS.cc NonCopyable, and fix up some copy/move stuff 4 年前
Resource.cc some missing style things 3 年前
Tile.cc make style consistent 3 年前
World.cc some missing style things 3 年前
WorldPlane.cc some missing style things 3 年前
drawutil.cc WGDefault -> DefaultWorldGen 4 年前
gfxutil.cc NonCopyable, and fix up some copy/move stuff 4 年前