A 2D tile-based sandbox game.
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Martin Dørum 8f2e3578ea lighting пре 3 година
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traits change InventoryTrait to new trait system пре 4 година
Animation.cc rendering пре 4 година
Chunk.cc lighting пре 3 година
Clock.cc pre-convert pixel formats, other stuff пре 4 година
Entity.cc allow despawning entities пре 4 година
Game.cc store entities contiguously in memory пре 4 година
Item.cc replace core::air with @::air пре 4 година
ItemStack.cc item stack stuff, mockable Item пре 4 година
LightServer.cc lighting пре 3 година
Mod.cc store entities contiguously in memory пре 4 година
OS.cc NonCopyable, and fix up some copy/move stuff пре 4 година
Resource.cc store entities contiguously in memory пре 4 година
Tile.cc replace core::air with @::air пре 4 година
World.cc integrate lighting with swan пре 3 година
WorldPlane.cc lighting changes пре 3 година
drawutil.cc WGDefault -> DefaultWorldGen пре 4 година
gfxutil.cc NonCopyable, and fix up some copy/move stuff пре 4 година