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traits
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libswan and core.mod now compiles
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3 years ago |
Animation.h
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make everything work with proper matrix stuff
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3 years ago |
Chunk.h
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libswan and core.mod now compiles
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3 years ago |
Clock.h
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mostly performance stuff
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4 years ago |
Collection.h
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libswan and core.mod now compiles
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3 years ago |
Entity.h
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libswan and core.mod now compiles
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3 years ago |
EventEmitter.h
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store entities contiguously in memory
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4 years ago |
Game.h
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libswan and core.mod now compiles
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3 years ago |
Item.h
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libswan and core.mod now compiles
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3 years ago |
ItemStack.h
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ItemStack ctor stuff
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4 years ago |
LightServer.h
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make style consistent
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3 years ago |
Mod.h
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hey, something draws to the screen now
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3 years ago |
OS.h
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NonCopyable, and fix up some copy/move stuff
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4 years ago |
SlotVector.h
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store entities contiguously in memory
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4 years ago |
SmallOptional.h
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allow despawning entities
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4 years ago |
Tile.h
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libswan and core.mod now compiles
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3 years ago |
World.h
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fix initialization order
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3 years ago |
WorldGen.h
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libswan and core.mod now compiles
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3 years ago |
WorldPlane.h
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libswan and core.mod now compiles
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3 years ago |
assets.h
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rewrite mod and asset loading logic
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3 years ago |
common.h
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libswan and core.mod now compiles
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3 years ago |
drawutil.h
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libswan and core.mod now compiles
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3 years ago |
gfxutil.h
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make style consistent
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3 years ago |
log.h
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make style consistent
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3 years ago |
swan.h
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libswan and core.mod now compiles
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3 years ago |
util.h
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hey, something draws to the screen now
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3 years ago |