Martin Dørum
cc1c71717a
change InventoryTrait to new trait system
4 лет назад
Martin Dørum
b2fd4178df
new trait system, split Body into Body and Physics
4 лет назад
Martin Dørum
93ecc0a214
allow despawning entities
4 лет назад
Martin Dørum
9dfdf8541d
ridiculously fast relPost/chunkPos
4 лет назад
Martin Dørum
abc277b256
integrate tracy, cmake stuff, etc
4 лет назад
Martin Dørum
4a8694dc27
store entities contiguously in memory
There are still some things left to do:
* Implement despawn
* Maybe shrink SlotVector if there's a lot more free slots than occupied slots
* Implement iteration over entities
4 лет назад
Martin Dørum
976d9b4b9c
replace core::air with @::air
"@internal::" is also renamed to "@::" for libswan-internal stuff.
4 лет назад
Martin Dørum
e9c9c862e8
mods are responsible for creating the mod object now, not just init
4 лет назад
Martin Dørum
1fb53a1df3
event system
I know, I know, this segfaults on exit.
I need to make each mod subclass a Swan::Mod superclass
so that they can have EventListener structs which are
destroyed when the mod exits, and the mod has to exit
before the world goes away so that mods' EventListener
dtors can access their respective EventEmitters.
4 лет назад
Martin Dørum
56e541b9b2
renderbuf is vestigial
4 лет назад
Martin Dørum
24b8fdcd8d
more optimization
4 лет назад
Martin Dørum
08d7346d5b
optimization
4 лет назад
Martin Dørum
e03e9071b8
fix some collision stuff
4 лет назад
Martin Dørum
d6e70b49d5
always clear texture
4 лет назад
Martin Dørum
d808b8bcfb
this is a big one
* reworked some resource loading and mod init stuff
* texetures are now configured at runtime via .toml files
* moved from SRF to messagepack
* changed folder structures
* added the fmt library (for later)
4 лет назад
Martin Dørum
253c24148e
WGDefault -> DefaultWorldGen
4 лет назад
Martin Dørum
be5ac63730
visuals
4 лет назад
Martin Dørum
056579e6be
cave background stuff
4 лет назад
Martin Dørum
f6c5526b94
delete instead of compressing unmodified chunks
4 лет назад
Martin Dørum
1e8a87930a
small stuff
4 лет назад
Martin Dørum
ce70c058aa
mostly performance stuff
4 лет назад
Martin Dørum
55e1bb4d41
maybe this is better?
4 лет назад
Martin Dørum
ab8b5fb9f1
tiny perf counter change
4 лет назад
Martin Dørum
d951cbe6ef
plots
4 лет назад
Martin Dørum
1a64feb187
just a bunch of stuff
4 лет назад
Martin Dørum
bcc6e9f421
make clang-tidy happier
4 лет назад
Martin Dørum
a6267cd1ae
zooming, and nicer input handling
4 лет назад
Martin Dørum
c6ffa3c7d5
basic imgui integration (now with SDL)
4 лет назад
Martin Dørum
5794938993
inventory stuff mainly
4 лет назад
Martin Dørum
d4f08974a5
item stack stuff, mockable Item
4 лет назад
Martin Dørum
9817aae87d
do huge movements in steps instead of at once
4 лет назад
Martin Dørum
656f558744
getEntsInArea
4 лет назад
Martin Dørum
3b4ce891fe
traits
4 лет назад
Martin Dørum
173db9be7f
test collision below before above
4 лет назад
Martin Dørum
8b11f2f06d
indentation
4 лет назад
Martin Dørum
f5a74bc67d
NonCopyable, and fix up some copy/move stuff
4 лет назад
Martin Dørum
e1c9c0e4cd
don't redraw the entire chunk when a tile changes
4 лет назад
Martin Dørum
4fecdb3f88
move constructors
4 лет назад
Martin Dørum
19ca65b3de
TexLock should be movable and not copyable
4 лет назад
Martin Dørum
cc91b3da8d
TexLock
4 лет назад
Martin Dørum
e6ecab47f9
readability
4 лет назад
Martin Dørum
4c88962ccc
breakBlock fix
4 лет назад
Martin Dørum
50497bf571
fixed a couple issues
4 лет назад
Martin Dørum
f4727d76e7
started perf counter
4 лет назад
Martin Dørum
d06bede011
rendering
4 лет назад
Martin Dørum
d44754b089
chunk stuff
4 лет назад
Martin Dørum
98fcf0dde9
throttle chunk generation
4 лет назад
Martin Dørum
8781e63dfe
copy ctors should have noexcept
4 лет назад
Martin Dørum
a4652732ab
fix mod dynlib lifetime issues
4 лет назад
Martin Dørum
201dffd6fc
make World::addPlane slightly clearer
4 лет назад