A 2D tile-based sandbox game.
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Martin Dørum f01f0e1a96 some missing style things pirms 3 gadiem
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traits make style consistent pirms 3 gadiem
Animation.h include fixes pirms 3 gadiem
Chunk.h make style consistent pirms 3 gadiem
Clock.h mostly performance stuff pirms 4 gadiem
Collection.h make style consistent pirms 3 gadiem
Entity.h new trait system, split Body into Body and Physics pirms 4 gadiem
EventEmitter.h store entities contiguously in memory pirms 4 gadiem
Game.h make style consistent pirms 3 gadiem
Item.h move item and tile to struct pirms 3 gadiem
ItemStack.h ItemStack ctor stuff pirms 4 gadiem
LightServer.h make style consistent pirms 3 gadiem
Mod.h include fixes pirms 3 gadiem
OS.h NonCopyable, and fix up some copy/move stuff pirms 4 gadiem
Resource.h some missing style things pirms 3 gadiem
SlotVector.h store entities contiguously in memory pirms 4 gadiem
SmallOptional.h allow despawning entities pirms 4 gadiem
Tile.h move item and tile to struct pirms 3 gadiem
Win.h include fixes pirms 3 gadiem
World.h some missing style things pirms 3 gadiem
WorldGen.h more cygnet stuff pirms 3 gadiem
WorldPlane.h make style consistent pirms 3 gadiem
common.h more cygnet stuff pirms 3 gadiem
drawutil.h visuals pirms 4 gadiem
gfxutil.h make style consistent pirms 3 gadiem
log.h make style consistent pirms 3 gadiem
swan.h more cygnet stuff pirms 3 gadiem
util.h allow despawning entities pirms 4 gadiem