Martin Dørum
54b78a7bcf
get rid of everything SDL (except for SDL_image)
2 лет назад
Martin Dørum
b7b8dc8cc4
trees
2 лет назад
Martin Dørum
cbb913ecd5
support macos
2 лет назад
Martin Dørum
f1db1a121e
some redesign and getting rid of some warnings
2 лет назад
Martin Dørum
0627068018
delete cmake stuff
2 лет назад
Martin Dørum
6708ce6652
add meson build
2 лет назад
Martin Dørum
15f83881b1
background colors
3 лет назад
Martin Dørum
908e7be3b2
draw item stack entities
3 лет назад
Martin Dørum
69bd2e4adc
fix more style things
3 лет назад
Martin Dørum
f8ad8b808a
draw rect
3 лет назад
Martin Dørum
b04d30022a
make everything work with proper matrix stuff
3 лет назад
Martin Dørum
33eda68f12
correctly position some things
3 лет назад
Martin Dørum
447d4e8d39
libswan and core.mod now compiles
3 лет назад
Martin Dørum
de5e49e700
rewrite mod and asset loading logic
3 лет назад
Martin Dørum
0db704582d
make style consistent
3 лет назад
Martin Dørum
d3ca166d2f
more lighting
3 лет назад
Martin Dørum
293b05bade
lights are floats, range 0-1
3 лет назад
Martin Dørum
86952836a5
a bit more lighting
3 лет назад
Martin Dørum
c77bfb3262
light stuff
3 лет назад
Martin Dørum
8f2e3578ea
lighting
3 лет назад
Martin Dørum
2cfa6b547f
make player emit light
3 лет назад
Martin Dørum
262ca389fe
a kind of lighting effect
3 лет назад
Martin Dørum
f040f51b04
fix PlayerEntity::get
3 лет назад
Martin Dørum
e20d10ee29
automatically center entity when spawning
3 лет назад
Martin Dørum
cc1c71717a
change InventoryTrait to new trait system
4 лет назад
Martin Dørum
b2fd4178df
new trait system, split Body into Body and Physics
4 лет назад
Martin Dørum
93ecc0a214
allow despawning entities
4 лет назад
Martin Dørum
4a8694dc27
store entities contiguously in memory
There are still some things left to do:
* Implement despawn
* Maybe shrink SlotVector if there's a lot more free slots than occupied slots
* Implement iteration over entities
4 лет назад
Martin Dørum
976d9b4b9c
replace core::air with @::air
"@internal::" is also renamed to "@::" for libswan-internal stuff.
4 лет назад
Martin Dørum
07c46110e5
removed unused line
4 лет назад
Martin Dørum
e9c9c862e8
mods are responsible for creating the mod object now, not just init
4 лет назад
Martin Dørum
d25a7f8458
nicer entity ctors
4 лет назад
Martin Dørum
1fb53a1df3
event system
I know, I know, this segfaults on exit.
I need to make each mod subclass a Swan::Mod superclass
so that they can have EventListener structs which are
destroyed when the mod exits, and the mod has to exit
before the world goes away so that mods' EventListener
dtors can access their respective EventEmitters.
4 лет назад
Martin Dørum
d808b8bcfb
this is a big one
* reworked some resource loading and mod init stuff
* texetures are now configured at runtime via .toml files
* moved from SRF to messagepack
* changed folder structures
* added the fmt library (for later)
4 лет назад
Martin Dørum
491481e63a
more renaming
4 лет назад
Martin Dørum
253c24148e
WGDefault -> DefaultWorldGen
4 лет назад
Martin Dørum
be5ac63730
visuals
4 лет назад
Martin Dørum
bb1817ac7a
texture stuff
4 лет назад
Martin Dørum
9f6f2abd9b
deeper
4 лет назад
Martin Dørum
056579e6be
cave background stuff
4 лет назад
Martin Dørum
903774f7a7
caves
4 лет назад
Martin Dørum
ce70c058aa
mostly performance stuff
4 лет назад
Martin Dørum
3f4040720d
minor stuff
4 лет назад
Martin Dørum
fa163b4bd3
more pure functional tile gen
4 лет назад
Martin Dørum
1a64feb187
just a bunch of stuff
4 лет назад
Martin Dørum
5794938993
inventory stuff mainly
4 лет назад
Martin Dørum
6347a737b3
FORCE -> MOVE_FORCE
4 лет назад
Martin Dørum
18265a30e2
number tweakings etc
4 лет назад
Martin Dørum
702ad886af
fall down with greater gravity
4 лет назад
Martin Dørum
15abd13f12
better world gen
4 лет назад