Martin Dørum
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0db704582d
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make style consistent
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3 年之前 |
Martin Dørum
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293b05bade
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lights are floats, range 0-1
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3 年之前 |
Martin Dørum
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8f2e3578ea
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lighting
|
3 年之前 |
Martin Dørum
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b8fcf907d5
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integrate lighting with swan
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3 年之前 |
Martin Dørum
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262ca389fe
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a kind of lighting effect
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3 年之前 |
Martin Dørum
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e8315c9332
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light map
|
3 年之前 |
Martin Dørum
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56e541b9b2
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renderbuf is vestigial
|
4 年之前 |
Martin Dørum
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24b8fdcd8d
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more optimization
|
4 年之前 |
Martin Dørum
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08d7346d5b
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optimization
|
4 年之前 |
Martin Dørum
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d6e70b49d5
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always clear texture
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4 年之前 |
Martin Dørum
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056579e6be
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cave background stuff
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4 年之前 |
Martin Dørum
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f6c5526b94
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delete instead of compressing unmodified chunks
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4 年之前 |
Martin Dørum
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ce70c058aa
|
mostly performance stuff
|
4 年之前 |
Martin Dørum
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8b11f2f06d
|
indentation
|
4 年之前 |
Martin Dørum
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e1c9c0e4cd
|
don't redraw the entire chunk when a tile changes
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4 年之前 |
Martin Dørum
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cc91b3da8d
|
TexLock
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4 年之前 |
Martin Dørum
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77a9aca716
|
slowly but surely approaching feature parity
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4 年之前 |
Martin Dørum
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432061954a
|
pre-convert pixel formats, other stuff
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4 年之前 |
Martin Dørum
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52de01d886
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chunk drawing works, though should be optimized probably
|
4 年之前 |
Martin Dørum
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f22b1e47e7
|
mod loading and resource stuff
|
4 年之前 |
Martin Dørum
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0993872ad5
|
at least it now draws _something_...
|
4 年之前 |
Martin Dørum
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5d9c63b36d
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add operator<< to Vector2 and SRF
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4 年之前 |
Martin Dørum
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50f7d00ff1
|
SDL progress
|
4 年之前 |
Martin Dørum
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2a016c2c5f
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replace fprintf with log.h stuff
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4 年之前 |
Martin Dørum
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d0acee2297
|
comment
|
4 年之前 |
Martin Dørum
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401e069646
|
hey, this compiles now
|
4 年之前 |
Martin Dørum
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e782d5b1af
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more progress on sfml -> sdl
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4 年之前 |
Martin Dørum
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e71e20c6c5
|
WIP, rewriting stuff to use SDL instead of SFML
|
4 年之前 |
Martin Dørum
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3902a2d652
|
move Win into its own thing, make vector stuff constexpr
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4 年之前 |
Martin Dørum
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ba28d348d0
|
despawning, add dt to tick(), etc
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4 年之前 |
Martin Dørum
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95ac54ddc3
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make Swan::Vector2 a struct
|
4 年之前 |
Martin Dørum
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718281b35b
|
wow, that was many changes.
This should've been multiple commits, but hey, it's late.
|
4 年之前 |
Martin Dørum
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c78891fe7f
|
Swan::Context
|
4 年之前 |
Martin Dørum
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e12ba020fa
|
changed tile registration and stuff
|
4 年之前 |
Martin Dørum
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294a3528b9
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add the ability to compress chunks
|
4 年之前 |
Martin Dørum
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660c6f9f7a
|
way faster chunk rendering
|
4 年之前 |
Martin Dørum
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11406a6680
|
use INVALID_* rather than null
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4 年之前 |
Martin Dørum
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fa91b4ad83
|
remove TileMap
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4 年之前 |
Martin Dørum
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647cded803
|
animation stuff, scaling, etc
|
4 年之前 |
Martin Dørum
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1a8bb73ec8
|
bug fixes
|
4 年之前 |
Martin Dørum
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9c3a2496e4
|
entities
|
4 年之前 |
Martin Dørum
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9750fb49fa
|
stuff
|
4 年之前 |
Martin Dørum
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7579d04fb6
|
world gens and a bunch of stuff
|
4 年之前 |
Martin Dørum
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a5580d9882
|
ThingID -> ID
|
4 年之前 |
Martin Dørum
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d9a4bd8b8f
|
air
|
4 年之前 |
Martin Dørum
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09bb3eceb5
|
hey, drawing
|
4 年之前 |
Martin Dørum
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19293a67b2
|
libswan, core mod, etc
|
4 年之前 |
Martin Dørum
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ed14ce3f47
|
working title: Swan
|
4 年之前 |
Martin Dørum
|
3517204077
|
chunk stuff and such
|
4 年之前 |