54b78a7
(HEAD -> master)
get rid of everything SDL (except for SDL_image) by
2022-05-29 22:06:53 +0200
b7b8dc8
trees by
2021-08-29 10:48:00 +0200
367143b
add Swan::random(), call onSpawn on tiles when spawning them by
2021-08-29 10:47:30 +0200
cbb913e
support macos by
2021-08-28 17:17:32 +0200
f1db1a1
some redesign and getting rid of some warnings by
2021-07-26 23:51:59 +0200
5333220
Merge branch 'feature/meson' of mort/project-swan into master by
2021-07-25 06:29:52 -0400
0627068
(refs/pull/1/head, feature/meson)
delete cmake stuff by
2021-07-25 12:10:18 +0200
6708ce6
add meson build by
2021-07-25 12:08:31 +0200
c80c287
(feature/new-lighting-engine)
maybe this is good? by
2021-02-24 23:57:11 +0100
97884a0
some lighting stuff by
2021-02-09 00:52:10 +0100
8e58534
some kind of light rendering on the GPU by
2021-01-25 18:18:27 +0100
59ea1a5
ok just draw chunks twice, but with different scales, k by
2021-01-25 14:31:53 +0100
bc1d0e4
render geometry to a texture by
2021-01-21 23:18:25 +0100
61e19b4
Merge branch 'feature/replace-renderer' by
2021-01-21 14:40:13 +0100
9eeb309
(feature/replace-renderer)
somewhat synchronize light server stuff by
2021-01-21 14:37:28 +0100
1f787ba
integrate shadows by
2021-01-21 14:19:27 +0100
15f8388
background colors by
2021-01-16 16:34:19 +0100
8b90765
better collision by
2021-01-16 15:35:10 +0100
908e7be
draw item stack entities by
2021-01-16 14:46:31 +0100
e33056b
cmakelists stuff by
2021-01-16 13:25:40 +0100
81cc6d6
tune physics epsilon by
2021-01-16 13:23:56 +0100
8033f8a
don't multisample by
2021-01-15 01:55:02 +0100
8b97bfd
hidpi and wayland fixes by
2021-01-15 01:54:37 +0100
69bd2e4
fix more style things by
2021-01-15 00:55:18 +0100
94a2168
avoid ifs in shaders by
2021-01-14 21:01:21 +0100
a3bb6ea
fix lighting server ordering by
2021-01-14 01:13:48 +0100
a419e73
less noisy logs by
2021-01-14 01:08:09 +0100
5fde58e
precision mediummp float by
2021-01-14 01:06:12 +0100
f8ad8b8
draw rect by
2021-01-14 00:50:47 +0100
164d7bd
compute tile pos by
2021-01-14 00:09:12 +0100
1903c82
probably shouldn't create another chunk texture every frame by
2021-01-13 16:19:58 +0100
b7347d7
some small stuff by
2021-01-12 19:24:08 +0100
7b47721
chunk rendering by
2021-01-12 19:11:06 +0100
fc12965
fix initialization order issues by
2021-01-12 01:21:40 +0100
b04d300
make everything work with proper matrix stuff by
2021-01-12 01:12:32 +0100
9989e7f
better matrix operations by
2021-01-11 18:56:03 +0100
33eda68
correctly position some things by
2021-01-11 13:57:54 +0100
fb89842
hey, something draws to the screen now by
2021-01-11 01:40:53 +0100
46fd628
fix initialization order by
2021-01-11 01:01:08 +0100
b34de92
fix compile in clang by
2021-01-11 00:51:47 +0100
f7b79d9
well, it compiles now by
2021-01-11 00:26:02 +0100
447d4e8
libswan and core.mod now compiles by
2021-01-10 22:03:58 +0100
de5e49e
rewrite mod and asset loading logic by
2021-01-10 19:49:33 +0100
c8dd63d
Merge branch 'master' into feature/replace-renderer by
2021-01-08 23:58:06 +0100
624326b
Merge branch 'fix/style' by
2021-01-08 23:57:48 +0100
f01f0e1
(fix/style)
some missing style things by
2021-01-08 23:57:34 +0100
0ce0c97
Merge branch 'master' into feature/replace-renderer by
2021-01-08 01:07:51 +0100
6c06bfd
Merge branch 'fix/style' by
2021-01-08 01:07:37 +0100
2348fe9
move item and tile to struct by
2021-01-08 01:07:10 +0100
0db7045
make style consistent by
2021-01-08 00:59:17 +0100
df8c602
Merge branch 'feature/replace-renderer' by
2021-01-08 00:07:26 +0100
374c7b4
cygnet-test stuff by
2021-01-07 23:20:55 +0100
e29c4f8
TileAtlas move ctor by
2021-01-07 23:17:05 +0100
c76c0e0
fix tile atlas stuff 2: fix harder by
2021-01-06 00:21:29 +0100
f3c5429
fix tile atlas stuff by
2021-01-06 00:08:20 +0100
65c3ddf
cygnet stuff by
2021-01-05 22:56:18 +0100
35bda6f
make libswan depend on libcygnet by
2021-01-01 22:41:28 +0100
e3eecfb
Merge branch 'feature/replace-renderer' by
2021-01-01 22:36:02 +0100
432f878
texture things by
2020-12-31 15:47:59 +0100
f971f44
remove GlTexture by
2020-12-31 15:20:36 +0100
5706c3e
resource manager by
2020-12-31 15:18:31 +0100
7792b4b
cygnet-test stuff by
2020-12-26 22:16:19 +0100
d609905
run animation by
2020-12-26 22:16:09 +0100
eabd356
make everything pretend positive y is down, then flip with the camera matrix by
2020-12-26 15:39:15 +0100
e404917
take frame height into account by
2020-12-26 01:12:56 +0100
6e0a99a
sprites by
2020-12-26 01:07:13 +0100
0e39bfe
renderer stuff by
2020-12-25 00:04:13 +0100
62be077
cloc command by
2020-12-24 00:03:43 +0100
df17ae7
square by
2020-12-24 00:00:34 +0100
03a92d2
add gl.h by
2020-12-23 23:52:05 +0100
93ea0db
cygnet stuff by
2020-12-23 22:56:45 +0100
d308ae6
modifyChunk by
2020-12-23 20:46:37 +0100
0e2f1ec
camera stuff by
2020-12-23 18:42:21 +0100
c1dd156
chunk rendering by
2020-12-23 11:22:04 +0100
d237933
use luminance_alpha for chunks by
2020-12-21 19:41:09 +0100
14050ce
chunk rendering using tiles texture, not array by
2020-12-20 23:20:08 +0100
b7c773a
remove -Og by
2020-12-20 23:19:54 +0100
cfdea6c
shader stuff by
2020-12-11 17:24:29 +0100
f164083
chunk renderer improvements by
2020-12-11 17:22:28 +0100
deed64c
chunk rendering by
2020-12-11 02:03:20 +0100
0c010da
remove prints by
2020-12-07 23:14:45 +0100
d8e1d82
remove translate by
2020-12-07 23:11:58 +0100
6f52091
cygnet stuff by
2020-12-07 01:21:05 +0100
7e12df9
matrixes and stuff by
2020-12-07 01:03:39 +0100
3980a87
more cygnet stuff by
2020-12-06 01:45:27 +0100
7edfaed
more cygnet stuff by
2020-12-05 16:24:32 +0100
7a3a9d9
cygnet stuff by
2020-11-28 00:12:31 +0100
ccec9eb
maybe this is an interesting direction? by
2020-11-27 14:55:03 +0100
b6e37b1
cygnet 2? by
2020-11-24 22:26:15 +0100
b3eb668
lighting fix by
2020-11-23 23:48:57 +0100
95f7ea2
use modern cmake SDL2 target by
2020-11-22 23:31:23 +0100
025ac43
sunlight by
2020-11-22 21:18:01 +0100
d3ca166
more lighting by
2020-11-22 19:53:01 +0100
c251cf9
build type changes by
2020-11-21 15:12:20 +0100
293b05b
lights are floats, range 0-1 by
2020-11-21 15:12:07 +0100
7bc2c74
some light smoothing by
2020-11-21 14:07:40 +0100
8695283
a bit more lighting by
2020-11-20 15:34:09 +0100
3678803
include fixes by
2020-11-19 20:34:51 +0100
c77bfb3
light stuff by
2020-11-19 20:34:22 +0100
0a6a4b7
fix tracy gitmodule path by
2020-11-19 19:11:23 +0100