A 2D tile-based sandbox game.
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Martin Dørum 54b78a7bcf get rid of everything SDL (except for SDL_image) pirms 2 gadiem
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traits some redesign and getting rid of some warnings pirms 2 gadiem
Animation.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
Chunk.h integrate shadows pirms 3 gadiem
Clock.h mostly performance stuff pirms 4 gadiem
Collection.h libswan and core.mod now compiles pirms 3 gadiem
Entity.h some redesign and getting rid of some warnings pirms 2 gadiem
EventEmitter.h some redesign and getting rid of some warnings pirms 2 gadiem
Game.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
Item.h libswan and core.mod now compiles pirms 3 gadiem
ItemStack.h ItemStack ctor stuff pirms 4 gadiem
LightServer.h some redesign and getting rid of some warnings pirms 2 gadiem
Mod.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
OS.h NonCopyable, and fix up some copy/move stuff pirms 4 gadiem
SlotVector.h store entities contiguously in memory pirms 4 gadiem
SmallOptional.h allow despawning entities pirms 4 gadiem
Tile.h add Swan::random(), call onSpawn on tiles when spawning them pirms 2 gadiem
World.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
WorldGen.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
WorldPlane.h background colors pirms 3 gadiem
assets.h rewrite mod and asset loading logic pirms 3 gadiem
common.h add meson build pirms 2 gadiem
drawutil.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
log.h make style consistent pirms 3 gadiem
swan.h get rid of everything SDL (except for SDL_image) pirms 2 gadiem
util.h add Swan::random(), call onSpawn on tiles when spawning them pirms 2 gadiem